# Lag CHOP

## Summary

The Lag CHOP adds lag and overshoot to channels. It can also limit the velocity and acceleration of channels. Lag slows down rapid changes in the input channels. Overshoot amplifies the changes in the input channels.

Two values exist for each parameter. For example, in the Lag effect, when the input channel value is rising, the first lag parameter is used, and when the channel value is decreasing, the second lag parameter is used. This can give a quick rise, and a slow fall. But lag up and down are often kept at the same value.

For a similar, less-abrupt effect, see the Filter CHOP.

## Parameters

Method - The method by which lag is applied to the channels.

• Lag Value - Up is defined as an increase in values of the input channels, and down is a decrease in values of the inputs.
• Lag Amplitude - Up is defined as an increase in amplitude (moving away from zero) and down is defined as a decrease in amplitude (moving towards zero) of each input channel.
• Lag Magnitude - All the input channels are treated as components of one vector, and each operation is applied to the vector as a whole. Only the first parameter in Lag, Overshoot, Clamp Slope and Clamp Acceleration applies in this mode.
• Quaternion Rotation - Allows the lag to work with quaternion rotations.

Lag `/lag1 /lag2` - Applies a lag to a channel. The first value is for lagging up, and the second is for lagging down. It is approximately the time that the output follows 90% of a change to the input.

Overshoot `/overshoot1 /overshoot2` - Applies overshoot to a channel. The first value is for overshoot while moving up, and the second is for overshoot while moving down.

Clamp Slope - Clamps the slope (or velocity) to lie between the values listed in Max Slope below. Slope is expressed as value/Units.

Max Slope `/slope1 /slope2` - The first value limits the slope when it is rising, and the second value limits the slope when it is decreasing.

Clamp Acceleration - Clamps the acceleration to lie between the values listed in Max Acceleration below. Acceleration is expressed as value/(Units*2) .

Max Acceleration `/accel1 /accel2` - The first value limits the acceleration when it is rising, and the second value limits the acceleration when it is decreasing.

Lag Per Sample `/lagsamples` - Applies the lag to each sample of the channel instead of across the whole channel. Useful for working with multi-sample channels.

Reset `/reset` - Resets the lag.