Attribute Class

From TouchDesigner 099 Wiki

An Attribute describes a general geometric Attribute, associated with a Prim Class, Point Class, or Vertex Class. Specific values for each Prim, Point or Vertex are described with the AttributeData Class. Lists of attributes for the SOP are described with the Attributes Class.


owner (Read Only) The OP to which this object belongs.
name (Read Only) The name of this attribute.
size (Read Only) The number of values associated with this attribute. For example, a normal attribute has a size of 3.
type (Read Only) The type associated with this attribute: float, integer or string.
default (Read Only) The default values associated with this attribute. Dependent on the type of attribute, it may return a float, integer, string, tuple, Position, or Vector.



Destroy the attribute referenced by this object.
   n = scriptOP.pointAttribs['N'].destroy()

Accessing Attributes

See Attributes for examples on how to access individual attributes.