TouchDesigner imports geometry, animations and scenes using the FBX file format from Maya, 3DS Max, Cinema4D, Houdini and others
TouchDesigner currently uses the 2015.1 version of the FBX SDK. (2013.3 in older versions of TouchDesigner)
FBX is a file format and set of libraries from Autodesk that is used to exchange models, animations and image/texture data between applications. TouchDesigner reads FBX files and supports most of its features.
You can drag-drop a
.fbx into a TouchDesigner network, or import it via the menu bar File -> Import File...
See also File Types
This software contains Autodesk® FBX® code developed by Autodesk, Inc. Copyright 2008 Autodesk, Inc. All rights, reserved. Such code is provided "as is" and Autodesk, Inc. disclaims any and all warranties, whether express or implied, including without limitation the implied warranties of merchantability, fitness for a particular purpose or non-infringement of third party rights. In no event shall Autodesk, Inc. be liable for any direct, indirect, incidental, special, exemplary, or consequential damages (including, but not limited to, procurement of substitute goods or services; loss of use, data, or profits; or business interruption) however caused and on any theory of liability, whether in contract, strict liability, or tort (including negligence or otherwise) arising in any way out of such code.