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Better support when importing FBX

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Better support when importing FBX

Postby barakooda » Thu Jun 14, 2018 3:13 am

Hi
I imported this FBX and i looked for capture region attributes.

1.I found out that touchdesigner can import up to only 10 ?
while houdini was able to import all of the attributes.
(78).
Houdini also keep the names attributes from the FBX.


2. Maybe it will be better to attach the capture region attributes to the points and not the vertices ( also like in Houdini ).

3. somehow Houdini was able to import the whole mesh with groups,
but touchdesigner brake the mesh by materials.
I find Houdini method more easy to edit the sop...

Attached FBX file
Attached BHclassic of the geometry that was extracted from same fbx file which imported to Houdini.

generally speaking -FBX import process could have more polish

Thank you
and keep up the great work

Barak.
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houdini_fbx.jpg
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