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about eventual mac version / what strategy?

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about eventual mac version / what strategy?

Postby naperon » Fri Nov 04, 2011 7:41 am

Hi people,

I have just installed TD on my boot camp mac and the software looks really interesting.
Not being the only macintosh user playing around with this software, i am asking myself two questions:

When is a mac version coming and is it even planned?
If there is a mac version, will the owner of a windows commercial version of Touch designer on boot camp will have to buy a license again to install it on their OSX system? or will this work as some kind of update, etc, etc,.. ?
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Re: about eventual mac version / what strategy?

Postby malcolm » Sun Nov 06, 2011 11:56 pm

The issue we are having right now with OSX is that the newest version only supports OpenGL 3.2. Cards as old as the Geforce 8800 support OpenGL 3.3, so it's merely a driver issue on Apple's part.
Our next gen of TouchDesigner is targeted for OpenGL 3.3, so until we Apple say they are going to be more dedicated to keeping their graphics drivers up to date with the hardware they use, the OSX port has stalled. Sorry.
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Re: about eventual mac version / what strategy?

Postby niceboston » Fri Nov 25, 2011 10:08 pm

I am also looking forward to a mac version so please keep us updated on this. Thanks. I am trying to use TD with Ableton and Max Live. Is it necessary to have TD installed on the mac side, or could it be installed in Windows and still function?
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Re: about eventual mac version / what strategy?

Postby carlin » Mon Nov 28, 2011 4:31 am

Yes, I am also looking forward to the mac version.
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Re: about eventual mac version / what strategy?

Postby Jesse » Tue Dec 27, 2011 12:18 am

Good to know what the issue is.. .thanks Malcolm.
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Re: about eventual mac version / what strategy?

Postby cod65 » Mon Jan 02, 2012 5:51 pm

As a longtime mac user and windows avoider- I gotta say Windows 7 is pretty great. I bought my first rack PC and am sold on the whole platform. Macs are great and I thought I'd never go down any other route. But its just not worth it to keep up the mac banner anymore, especially with my interests in Touch.

things to consider:

Apple will probably discontinue selling their expensive, relatively lethargic towers and just do laptops and small devices.

If things do move to 'the cloud' you can probably bet well the servers wont be mac-based. If you are working up a high-power multi-server setup in Touch you will probably be VNC'ing into your personal servers, which will be PCs

And don't even get me started on the hardware cost comparisons.....

really- I have been a mac evangelist my whole career- but this is a turning point for me ....
Jus thought I'd throw that out.
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Re: about eventual mac version / what strategy?

Postby showyourmind » Sun Jan 15, 2012 4:10 pm

I do really wish for mac version.

I think users have too limited platform choice currently.

More stable driver, 0.1 openGL support difference, CUDA, all of these should be *additional* nice benefits when users have windows with nvidia, not justification why it only supports the limited platform.

I understand it requires more resources to support another platform, but I think it would broaden user base significantly when it does, especially in this creative industry.

By the way, my windows 7 machine still become frozen frequently. I will throw it away when TD can run on mac.
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Re: about eventual mac version / what strategy?

Postby malcolm » Sun Jan 15, 2012 4:48 pm

Unfortunately the difference between OpenGL 3.2 and 3.3 is quite major, with some key features (in particular in GLSL) needed to support the new way GLSL shaders are written in TouchDesigner.
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Re: about eventual mac version / what strategy?

Postby keithlostracco » Tue Jan 17, 2012 4:39 am

my windows 7 machine still become frozen frequently


Maybe you should consider doing a reinstall of windows obviously you've got some piece of software or a driver causing your crashes.

As far as I've seen windows 7 is one of the most solid operating systems going. I'm not just saying that because we have a Windows 7 machine. In our studio we have 4 macs and and about 4 running pc's and honestly I couldn't say we've ever had less problems with Mac's. Actually our Macpro's mobo completely died and had to be replaced within the first 6 months of getting the machine. If it wasn't for the expectation of our client's to be recording on a Mac on Protool's we would have neither. You can get much more bang for your buck when you don't buy Mac.

We just got a new Macbook pro a couple of months ago to run Ableton for live performance, we decided to go with Mac because we thought it might be more stable for Ableton. We'll within a couple of days of running Ableton and Reactor, Ableton's UI started freezing! I wouldn't say it's Apple's fault actually I think it was a Native Instrument's issue but honestly we could have saved about $2000 if we bought a PC and I'm sure it would have worked fine.
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Re: about eventual mac version / what strategy?

Postby teflonjf » Tue Jan 17, 2012 2:28 pm

I'll add that indeed I've found Win 7 to be rock solid and in particular I've ran long shows with Touch Designer and never had a crash or even slight glitch.

I'll also say that I know a few people involved in long term Apple strategy and they've confirmed that Apple is phasing out desktop and moving to only portable devices.
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