Render lights on a certain object only

Hi, I want to add lights on a particle system but not on my plane in the background is there any way of doing this easily?

I didn’t find any parameters where I can hide a certain object from a light in particular.

Thank you

Geometry COMPs have a Light Mask parameter that can be used to make only certain lights affect them. The lights still need to be defined in both the Render TOP and the Geometry COMP.

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