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Free + Open Source TouchDesigner book

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Re: Free + Open Source TouchDesigner book

Postby elburz » Wed Dec 03, 2014 1:09 am

No problem and thanks everyone. We're hoping it does make the slippery slope a little easier!

We're looking forward to adding more and seeing what people want to contribute, and we're always open to suggestions on how to make it a better resource.

We're trying Vimeo now for the videos, as I think it might be easier to swallow than a 1gb download - for people downloading it and for us hosting it!
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Re: Free + Open Source TouchDesigner book

Postby devy » Wed Dec 17, 2014 2:51 pm

Thanks a lot for the book! It's great!
Denis Akopov,
dsakopov@gmail.com
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Re: Free + Open Source TouchDesigner book

Postby elburz » Fri Dec 19, 2014 10:03 pm

My pleasure, hope it helps!
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Re: Free + Open Source TouchDesigner book

Postby brandonlittell » Sat Jan 24, 2015 5:15 pm

That book was fantastic! So I've got a super basic understanding of TD, but now I'm left wondering where I go from here. I just picked up "Multimedia Programming Using Max/MSP and TouchDesigner", but I'd really love an in-depth video series or, even better, a Los Angeles workshop. Hope something pops up soon.
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Re: Free + Open Source TouchDesigner book

Postby ben » Thu Jan 29, 2015 3:59 pm

Watch the videos from the workshops. Found on the Education Workshop Videos page.
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Re: Free + Open Source TouchDesigner book

Postby vj_dudley_smith » Tue Feb 24, 2015 4:30 am

Wow, thanks.
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Re: Free + Open Source TouchDesigner book

Postby tedpallas » Thu Jul 16, 2015 7:49 pm

Shout out to elburz and his fabulous book
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Re: Free + Open Source TouchDesigner book

Postby elburz » Tue Aug 11, 2015 10:13 am

: )
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Re: Free + Open Source TouchDesigner book

Postby blakewj » Fri Nov 27, 2015 1:52 pm

I've found this book amazing helpful, I have one question,
you state that having a deep understanding of computer graphics and rendering helps.
is there any material you could recommend for for beginning the epic journey into the world of computer graphics and rendering processes?
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Re: Free + Open Source TouchDesigner book

Postby elburz » Fri Nov 27, 2015 8:30 pm

Computer graphics and rendering is quite a bear and might be something that you may want to digest in pieces as you're working through learning TouchDesigner, otherwise it can be a whole maze to learn itself.

If you wanted to learn about computer graphics on their own separate from TouchDesigner, you can google "introduction to computer graphics", looks like there are many university course materials you can check out. A lot of people recommend this udacity course:

https://www.udacity.com/course/interact ... ics--cs291

But i remember it getting quickly math-y for me. Definitely worth a shot though as it will basically teach you GLSL in parallel, and it's quite comprehensive.

But don't be afraid to just read Wikipedia or something from OpenGL's wiki (since TouchDesigner is made with OpenGL) about what you're working on.

Like if you're working on rendering and curious about what a phong material is:
https://en.wikipedia.org/wiki/Phong_shading
https://developer.valvesoftware.com/wik ... _materials

Or if you're working with geometry and wondering what steps happen between your SOP and the Render TOP:
https://en.wikipedia.org/wiki/Graphics_pipeline
https://www.opengl.org/wiki/Rendering_Pipeline_Overview

Or if you're working on trying to make feedback trails you can learn different ways of approaching it by reading things on stack exchange:
http://gamedev.stackexchange.com/questi ... ail-effect

The above is what worked for me, since I didn't want to steer away from learning TouchDesigner just to learn graphics while I was working on projects, and it was a bit easier to digest little chunks at a time. Asking questions is good too!
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