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about eventual mac version / what strategy?

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Re: about eventual mac version / what strategy?

Postby Jesse » Mon Jan 23, 2012 2:29 am

THINK DIFFERENT, eh?

I Bootcamp my Mac in order to run TD (well, and to play Games...) and I have no problems with Win7... been really stable, I actually get 5-8 fps better performance on the same Graphics card when I run Processing or Open Frameworks sketches, because of better Graphics Drivers... don't get me wrong, I love the Mac OS, and most PC's are fucking ugly, but I'm happy with having the ability to have two choices (well, three, I have a Linux install as well...)

(disclaimer: written from a mac)

(Also, pretty sure there's an IBM Thinkpad in that picture as well...)
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Re: about eventual mac version / what strategy?

Postby keithlostracco » Mon Jan 23, 2012 2:45 am

I don't really have any problems with Mac, but that picture is almost disturbing! If I was in that class I would buy a pc just so I wouldn't be another brick in that wall.
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Re: about eventual mac version / what strategy?

Postby TonySnark » Mon Feb 20, 2012 3:41 pm

I've had no luck trying to run TD on bootcamped OSX.

I have a monster machine-
2.26ghz 6 core Xeon
24GB RAM
Windows 7 64bit Boot disc
ATI Radeon HD 5770

I've installed and tried running both the official build 16900 and experimental build 17400 for FTE 007. Every time I try to launch the application, I get a "Touch Designer Stopped Working" error before anything opens.

I realize the graphics card is the root of TD. I have updated the driver from the ATI site as well as used windows to run it's own updates. I've tried both driver options on both TD builds.

Can anyone offer me any kind of direction? I'd love to dive into TD asap. Thanks.
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Re: about eventual mac version / what strategy?

Postby matthewwachter » Mon Feb 27, 2012 10:21 am

TonySnark wrote:I've had no luck trying to run TD on bootcamped OSX.

I have a monster machine-
2.26ghz 6 core Xeon
24GB RAM
Windows 7 64bit Boot disc
ATI Radeon HD 5770

I've installed and tried running both the official build 16900 and experimental build 17400 for FTE 007. Every time I try to launch the application, I get a "Touch Designer Stopped Working" error before anything opens.

I realize the graphics card is the root of TD. I have updated the driver from the ATI site as well as used windows to run it's own updates. I've tried both driver options on both TD builds.

Can anyone offer me any kind of direction? I'd love to dive into TD asap. Thanks.


Have you installed the latest version of the bootcamp drivers?
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Re: about eventual mac version / what strategy?

Postby rgbeat » Mon Aug 20, 2012 6:02 pm

I read mountain lion will support OpenGL 4.2, if thats true can we see TD eventually running on a OSX?
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Re: about eventual mac version / what strategy?

Postby mattd » Tue Aug 21, 2012 10:23 pm

My vote is that the community stops making OSX requests from Derivative, porting such an app tuned for realtime performance will distract our benefactors from working on new features and mire them in fixing what does/doesn't work on whichever OS. Anyone who is serious about using Touch in production has isolated, separate systems built and tuned for that singular purpose. They are then free to have an apple system for their music apps that don't work on windows (if there are any left that do not-)
It is no secret that apple moves away from less profitable content creators, and the fact that the systems are generation behind is the proof in the pudding. If you need proof that FCP will not become some uber app, look at how much they improved Shake. I am very surprised that Smoke is mac only, and surely that will not last much longer.
The OS was great once, but I have more issues with the 10 macs that we have in the office than the other 50 PC's combined.
I'll stop my rant now, thank you for listening.
MD
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Re: about eventual mac version / what strategy?

Postby elburz » Tue Aug 21, 2012 11:36 pm

I agree with Mattd on this issue (on everything, actually).
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Re: about eventual mac version / what strategy?

Postby matthewwachter » Fri Sep 21, 2012 3:14 am

I'll second that for sure. Windows boots up about 2x faster than OSX on my macbook pro. I'll probably never buy a mac again.
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Re: about eventual mac version / what strategy?

Postby cod65 » Fri Sep 21, 2012 12:27 pm

I also agree. I bought my first pc only recently. Win7 is great, even better than osx in certain regards(unistalls, for example).

5 reasons apple is losing me:

Price
Lack of tower development
Lack of open hardware config/build/customization
slow cpu product cycle
They are now becoming 'The Evil Empire'
<.o'>
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Re: about eventual mac version / what strategy?

Postby rodberry » Fri Sep 21, 2012 5:37 pm

For me, the places where Windows still lags behind (well, unless win8 has some magic thing for me) are getting video and audio between programs. Siphon is becoming a standard for video between applications and uses GPU shared memory, I think. Macs have a native audio pipe between applications but I gather that most people use Jack, rewire etc. because they are a bit faster.

It would be cool if there was a standard way to move video between programs. I'm so jealous of Siphon on the mac. which seems to just work.

maybe Derivative could promote their TouchIN/OUT code as a provisional standard for others to pick up and use in their software? :)

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