Hi,
I can’t get the level top to remap my super bright values, even if I change the “range” and “rgba” settings and the format is 32 bit float, everything is clamped to 1.
Am I doing something wrong ?
I have attached a basic example with a constant set to (1,2,3,1) which I would like to remap to the 0-1 range, leaving the alpha alone, giving me (0.33,0.66,1,1). I’m using build 8940.
Thanks a lot
Vincent
levelclamp.toe (4.46 KB)