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3D particles from imported mesh...

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3D particles from imported mesh...

Postby James3D » Wed Aug 21, 2019 10:50 am

Hi there, I did a search on the Facebook page but found it difficult to find anything.
I want to import an a 3D model and then use it to create a particle system based around its 3d shape, ie so the particles move around the shape of the object.

Any way to do this? Or is it easier just to make a particle system from a similar geometry shape in TD? Basically, I want the original model appearing and vanishing and the particle system taking its place as it disappears etc.

Thanks!
James3D
 
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Joined: Fri Jul 12, 2019 8:48 pm

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