moviefile in from camera is of centered

hello I’m trying to create a TD project including the face of the user mapped in an object using phong material but i always have to move to the side of the screen to allow the camera got the face what property can i adjust to avoid to move the head from the center. Thanks

You’ll want to do this by editing the geometry’s Texture Coordinates. On you SOPs, add a Texture SOP and you can scale and offset the texture to any size or position.