TDAbleton and Kinect CHOP Overload system

Hi there

when i run TDAbleton and Kinect CHOP together, it seems to overwhelm my rig.

My specs are CPU - Intel i9 6core
GPU - GTX 1080

I suspect I’m creating a bottleneck that can be optimized. Does anyone have advice on how to hunt down and find the issue? Posting the .toe file here - saving at top folder of project and stopping cooks of my component bases

Thank you!
abletonMixTests.1.toe (122 KB)

What does Dialogs → Performance Monitor tell you:

docs.derivative.ca/Performance_Monitor

Also middle-click on each operator to see CPU and GPU times, and for full CPU/GPU analysis, try

docs.derivative.ca/Palette:probe