Hello, I’d like to be able to arc text in TD, as per this image:
Any ideas how it might be done? I’m currently using ImageMagick to create a text image, then importing into TD, but if it can be done in TD, I’d love to know how.
MW.
Hello, I’d like to be able to arc text in TD, as per this image:
Any ideas how it might be done? I’m currently using ImageMagick to create a text image, then importing into TD, but if it can be done in TD, I’d love to know how.
MW.
The easiest way is to use a Text SOP or a Font Sop ( or Trace Sop of a text top), followed by a Twist sop. Render a geo with this in it and use your render TOP. I would do this for a one time solution.
A more flexible automated system would be to replicate single letters…Something like a sop to dat with the same number of points as you have string characters merged with your string to use as a template table., then each replicant could contain a single letter being translated to the position of the sop points, as defined in the template table.
q1 0 0
w0.9396926 0.3420202 0
e0.7660444 0.6427876 0
r0r.5 0.8660254 0
t0.1736481 0.9848078 0
y-0.1736483 0.9848077 0
u-0.5000001 0.8660254 0
i-0.7660446 0.6427875 0
o-0.9396927 0.34202 0
p-1 -8.742278e-08 0
This also could be done with tops, for a somewhat crude example that illustrates 2d text curvatures search ‘note compass’ on the forum, I have an example that you could pick up on the principle, but a rendered 3D version would probably give you more control.
Many thanks - the text sop with a twist sop worked great, using these settings: