Hello, I’m a student and very new to Touchdesigner. I’ve been watching a variety of tutorials and putting together a small audio visualization project using some 3D objects / geometry components.
I’ve learned various ways to control, filter, and express the audio information, but there are some finer points I’m missing when it comes to linking that information to a given geometry parameter.
Presently, I’m trying to make the scale of a 3D object react to audio. Is there an ideal CHOP workflow audio to be expressed for scale information? How do appropriately link that information to my object?
Appreciate your time and a point in the right direction.
-M