Instance circles around circle edge

Hello!

I am trying to instance some circles around a circle’s edge- edge to edge.

Currently, using a low-point circle as the instance-chop and another circle as the object being transformed, the circles get created with their centre around the edge- pic attached.

I am instead trying to get the circles on the outside edge of the reference circle.

This seems to be more difficult than I had thought it would be!

Thoughts? Thanks!

Mike

Hi there,

What you can do, is move the circleSOP, thats being instanced, a bit upwards so that the bottom of the circle touches the 0,0,0. (instead of being centered around it)

Then when instancing set the Rotate to vector X,Y,Z to P(0), P(1) and P(2)… and the rotate up X, Y, Z to N(0), N(1) and N(2).

You’ll get something like the following screenshot.
Hope this helps.

cheers,
Tim