Default light source position is different by the PC

When I open one toe file by the different PC, Default light source position is different.
Macbook Air :


Macbook Pro :

Have I miss Any Setting :question:

Hi there, this is a known issue we are trying to fix on certain GPU on the Mac. Could you report the GPU in your system?

There currently isn’t a way to fix the Geometry Viewers, but you can fix your rendered output (ie in a Render TOP) by going to your Lights and setting the parameter Polygon Front Faces = Back Lit.

Thank you for your answer.

my pc’s GPU is “Intel HD Graphics 6000 1536 MB” & “Intel Iris Plus Graphics 640 1536 MB”

“Intel HD Graphics 6000 1536 MB” is work normal.
“Intel Iris Plus Graphics 640 1536 MB” is not work normal.

What will helpful to you?

Thanks, yes that is very helpful information.