Hello!
I am working on a projection mapping project that involves 4 projectors mapping a big sculpture. I am creating a UV map of the sculpture in Blender and am trying to determine the appropriate resolution for it.
- Each projector has a resolution of 1920 x 1200
- The sculpture [UV map image attached] has 13 facets and the idea is that they will display different pieces of content being imported from individual MovieFileIn tops that will be cropped (composited) with a mask of the facet that I am creating in Illustrator and placed back on the original UV map with an Over TOP. Also trying to determine the appropriate resolution for each of these masks.
- Also wondering which format is best for the UV Map: png, eps or svg.
Thanks so much!