I am going through tutorials from the BEST OF THE BEST group on the wiki page and I got stuck with a problem which I can not resolve even If tryeid couple of times from scratch just to be sure that I didn’t miss something. In the paert one of the Instancing & Rendering Techniques video I did everything step by step till the moment when I have to add tx, ty and tz to the geo op in order to get the 64 box stack. As soon as I add tx, yt and tz I get the enlarged box whose elements I have to resize via Uniform Scale in order to get the similar stack as the one from the tutorial. I see that M.Ragan doesn’t have to do the sacle part and that his stack instantly after assigment becomes properly separated. What did I do wrong? Is it some new feature in version 099 that I have to be aware of?
And one more thing! When I assign 4x4x4 in the instancing box1 I get the result of 5x5x5, or If assing 3x3x3 and I get 4x4x4. Why is that?
hey groovet - ragan here. Can you post an example file?
Those were all done in 088, and I suspect the difference is probably on the instance2 page, and changing the instance order to be world transform than instance.
Hi Matthew, I just found where I was wrong since I was so annoyed by the fact that I can not continue with tutorials
In the begining where you put division 4x4x4 inside of the size boxes in the box1 parametar window, I instead put those numbers inside of the divisions boxes so naturally I got another result.
By the way I downloaded 088 just to be in perfect sync with tutorials.
I apologize for not paying attention enough.
Thank you for your quick response.
Touchdesinger is great and I am sure that I’ll have some questions in the future.
P.S. One of the first things I’ve checked was "world transform than instance’ since I had a small issue with that in prevoius tutorial invovling rotating spheres.