Hey folks,
I am currently trying to get a rotating sun burst going, something like this:
which rotates around the z axis.
What I did so far, was converting a circle to particles and instancing a grid at these particles. To rotate, I know I have to somehow use the x and y coordinates but somehow I just can’t wrap my head around it … If I only use one coordinate, it’s perfectly fine for half of the circle, and then spins back. I tried a Limiter on the other coordinate and than somehow multiply it but … well …
Any suggestions or hints to the right link/tutorial are welcome