I am trying to emit particles based on a beat. My idea is to link the pulsereset to a beat/ramp/etc. This part is not the problem though. To get a proper transition, I’d like to fade the particles in and out via the life parameter.
If I use the Convert-SOP, I get a one-shot of particles, but apparently, they don’t have a life parameter.
If I use the Particle-SOP, I get the life parameter, but I could not find a way to make it a one shot.
Any suggestions are welcome