Looping

Hi all,

I made a very simple 3D project with some rotation animation. I also added a noise CHOP to drive an animation on the x translate the the camera.

When the cursor in the main sequence loops back to index 0, a stutter effect is visible in the animation.

From where can I arrange this? I suppose it is possible to make a non-loopable scene, but is there any other way around this?

Thanks.

Your noise chop has a constraints page where you can ensure that your last value is the same as your first. This should help you ensure that you can create seamless loops.