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Geometry linear interpolation in GLSL (based on Paketa12)

Helpful techniques for working with TouchDesigner. Answers only, no questions.

Geometry linear interpolation in GLSL (based on Paketa12)

Postby Qvoloid » Mon Jul 29, 2019 4:02 pm

Hello all, I just saw this very nice tutorial by Paketa12:

https://www.youtube.com/watch?v=DI9ScmbJ6BY

Where he explains how to create linearly geometries, and thought I would port it to GLSL for the community, in case someone (like me) finds nodes sometimes harder to follow than code :P

Find attached the .tox

Best,
Darien
Attachments
Interpolation_glslVersion.tox
(3.9 KiB) Downloaded 130 times
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Darien Brito | AV artist - Multimedia Programmer
Qvoloid
 
Posts: 77
Joined: Wed Jun 25, 2014 6:29 pm
Location: Netherlands, Den Haag

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