Apply changes from clone to master: toggle

It’d be great to have an on/off toggle next to the clone field, which allows any change made to that clone to be applied to the master (and the other clones).

So often I find myself having to make changes to a master (different window) just to see those changes work in a clone. It’s pretty frustrating and breaks the workflow always having to edit a different object. Also the master usually doesn’t have the data that a clone has going through it, so a lot of it is working blindly (making a change in the master then seeing how it applies to the data in the clone).

This would be similar to Unity’s Prefab functionality which allows changing prefab’s instances and applying them to the original. In Unity you have to actually Apply those changes (or Revert them), but I think in Touch it’d just be great to have an on/off switch: I would probably always leave it on so that no matter which clone I’m working in, changes to it would be reflected to the master and all the other clones.

+1

+1