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RFE: Save multichannel exr files

Send us your requests for enhancements (RFEs)

RFE: Save multichannel exr files

Postby Achim » Tue Aug 13, 2019 4:15 pm

It would be great to be able to save texture array TOPs to a multichannel exr file (Compatible with the upcoming point file In top)

Cologne area TD artists? Let’s get in touch

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Re: RFE: Save multichannel exr files

Postby ben » Fri Aug 30, 2019 5:03 pm

In our pipeline, just thinking about how it would look.
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Re: RFE: Save multichannel exr files

Postby barakooda » Sat Aug 31, 2019 9:39 am

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