I find this situation to be very common when working with instancing, when you want to trigger animations efficiently for a large number of elements with individual control (i.e. using render picking or similar).
The example file is easiest to understand than it is to explain. I wrote a quick Script CHOP that provides one version of the desired functionality, which is feeding in 2 multi-sample channels, one being the index to splice into, and the other being the event/ramp/data. The 2 problems with this being that:
- the Script CHOP is quite slow as sample count increases
- new users struggle with Script ops in general, meaning these kind of techniques can be out of their reach due to complexity of implementation and not complexity of idea, especially when you consider how easy it is to do instancing, controlling your instances seems wildly more difficult
NewProject.3.toe (5.18 KB)