Radeon ProRender Renderer is Now Open-source
“At SIGGRAPH 2017 we are announcing the open-source availability of the Radeon™ ProRender renderer, an implementation of the Radeon™ ProRender API, for developers looking to add physically-based rendering to their application’s workflow.”
gpuopen.com/open-source-radeon-prorender/
github.com/GPUOpen-LibrariesAnd … der-Baikal