Spout In TOP with 16Bit

Please support 16bit textures for the Spout In TOP. Right now the texture gets downsampled to 8bit per channel. Thank you!

Unfortunately the Windows mechanism that supports texture sharing between processes does not support 16-bit fixed textures. 16-bit float textures should work, or 10-bit fixed textures.

I might have a project that could help. viewtopic.php?f=20&t=9503&p=36941&hilit=Bit+packing#p35942

In the case of touch designer spout out to touch designer spout in, you might be able to convert a 16-bit image into an 8-bit image with twice as many pixels. You’d send it over spout and then convert it to 16-bit again.

Thanks for these workarounds, I was not aware Spout is 8-bit only.