Cylindrical Camera for 360 pano

Hello!

Would like a 360 cam for panoramas… can be achieved easily and beautifully with cubemap >>equirectangular projection>> crop, but this limits your overall resolution, as the system croaks a little with cubemaps greater than 4096x4096…

I’d like like to be able to create a cylindrical camera that can be 10,000 px wide so that I can use a single TOP chain for effects and processing.

Currently using 8 1920x1080 render[pass] tops to achieve the same thing, but the single camera/renderer solution was much more elegant.

Thank you!