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GLSL Line MAT Converter

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GLSL Line MAT Converter

Postby Alaghast » Thu Jun 06, 2019 3:32 pm

Like Phong MAT or PBR MAT, it would be cool if there is any chances to see also with this Line MAT an output shader button.

I know that you can't mix materials in a geometry, so this wishlist came out after some deformations that i did inside a GLSL MAT and i would convert it at final in a Line MAT Rendering.

I've seen that throught the pages of Line MAT there are the possibilities to change the geometry visualization in points, lines or vectors. This could be also a good example source to know how geometry shader works inside TD.
Edwin Lucchesi
/// Guitar Performer & Music Producer ///
https://edwinlucchesi.bandcamp.com/
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Re: GLSL Line MAT Converter

Postby parto » Tue Jun 11, 2019 6:33 pm

Outputting shader code for the Line MAT is not currently on our road-map.
Thanks
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