Hey!
I experienced a strange behavior with the CHOPExecute DAT.
My setup is pretty simple: ButtonCOMP (momentary) in the input of a TriggerCHOP and then use a CHOPExecute to trigger some python code.
There’s no problem with that, but if I put a HogCHOP to simulate low FPS (about 16) and I double-click on the ButtonCOMP to trigger my code, the code will, sometimes, be executed twice.
- This will also happen if I convert the value of my triggerCHOP to be an Integer beforehand.
- The “Re-Trigger Delay” and “Min Trigger Delay” parameters on the TriggerCHOP are set to the same duration of the “Attack Length” to be sure not to reset the value.
- I had this issue on 2 different machines
Thanks!
CHOPExecute-bug.toe (4.45 KB)