Hi!
is
TDRotateOnAxis
and
TDRotateToVector
not possible to use in geometry shader? Im getting the error message when Im trying to use it in geo but not in Vertex shader:
In documentation it says:
Became available in all stages starting in 099.2017.35800. Older versions only have these in the vertex shader
docs.derivative.ca/Write_a_GLSL … _functions
Im using build: 2018.41570