FIXED: rotate in geo shader TDRotateOnAxis not supported?

Hi!

is TDRotateOnAxis and TDRotateToVector not possible to use in geometry shader? Im getting the error message when Im trying to use it in geo but not in Vertex shader:

In documentation it says: Became available in all stages starting in 099.2017.35800. Older versions only have these in the vertex shader
docs.derivative.ca/Write_a_GLSL … _functions

Im using build: 2018.41570

This will be fixed in the next build we post. Sorry about that. Thanks for the report.

Moving to bugs forum

Thanks! Any suggestion of workaround meanwhile?