FIXED: PBR Output shader Crash |build.Win.x64.2018.23760.1

Hi,
When I output pbr shader,include geometry shader option,
TouchDesigner crashing.
(toe attached)

let me know if you can reproduce.

keep the great work.

Barak
PBRTest.toe (4.31 KB)
TouchDesignerCrash099.x64.2018.23760.1.dmp (207 KB)
CrashAutoSave.toe (7.6 KB)

The GLSL MAT didn’t have enough sampler parameters to do this case. I’ve added another 6 to it so the crash is now fixed. Build 2018.23950 or later.
Thanks for the sample

Great -
I made it so i will able to create extended pbr glsl template.