Material broken on deform and normal map (macOS)

There’s some weird error on MacOS. I’m running 2018.21150. Steps to reproduce:

  1. create a MAT
  2. enable deform, read data from SOP
  3. put normal map texture
  4. boom it won’t render now

It works fine on Windows.

I’m attaching an example.
phong_deform_normal.zip (804 KB)

Thanks, we’ve ingested this report into the bug queue.