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  TOUCHDESIGNER EDUCATION RESOURCES


APRIL 2017

Title: TOUCHDESIGNER KIDS!
Instructor: Andrew Quinn
Dates: April 1 & 2, 2017
Location: ANU (Australian National University), School of Art
Experience Level: Target age 13 - 17 years
Cost: Free
Focus: Sound reactive and interactive 3D visuals for performance and fun. Kinect, Leap Motion tracking, working with webcam and particle effects.
location: ANU campus, school of art.

Registration contact kit.devine@anu.edu.au || Facebook Page



Title: TOUCHDESIGNER AUSTRALIAN NATIONAL UNIVERSITY
Instructor: Andrew Quinn
Dates: April 3 - 7, 2017
Location: ANU
Experience Level: Beginner & Intermediate
INTERNAL COURSE artists in residence program
Focus: This workshop is presented as a university course for Art, Music and Computer Science Faculties. See full outline

Facebook Page



Title: TOUCHDESIGNER AUSTRALIAN NATIONAL UNIVERSITY ADULT COURSE
Instructor: Andrew Quinn
Dates: April 8 - 9, 2017
Location: ANU
Experience Level: Beginner & Intermediate
Cost: $150
Focus: Interactive 3D visuals for performance, dance, and VJing, Kinect tracking, Leap Motion controller. Interactive performance with hula hoop performer Sunday 9th featuring student work!

Registration contact kit.devine@anu.edu.au | Facebook Page | More info



Title: OPEN TOUCHDESIGNER WORKSHOP IX
Instructor: Barak Koren
Dates: April 11, 2017, 6:00 - 11:00pm
Location: Google Campus, 98 Yigal Alon st., Electra tower, floor 34th, Events Zone Space, Tel Aviv
Experience Level: Beginner & Intermediate
Cost: free
Focus:Real-time visual development party! 
Bring your own laptop, we going to show\create and talk about stunning AR projects and rich user experiences like : Rapid-prototyping of latest creative AR content, AR\VR software UI, experimental games,Interactive media systems, architectural projections, live music visuals and more...

More info



Title: DIY-Workshop Day: Dynamo Festival meets v:tunes
Instructor: Stefan Kainbacher,
Dates: April 15, 2017, 13:00 - 17:00hrs
Location: PlayFloor Studios, Dynamo Festival | Spielboden Dornbirn 20. - 22.4.2017
Experience Level: Beginner
Cost: free
Focus: The workshop is led by Stefan Kainbacher, the founder and artistic director of the NEON GOLDEN collective. In addition to an introduction to TouchDesigner Stefan will also provide tips for stage shows and support for the development and implementation of participants' ideas.

Following the workshop, "GET THE SOUND- Is There More Than Just Teenbeat" will be shown in the Spielboden Kino. On the basis of the history of the Viennese Teenbeat Club - the representative of the many DIY organizers and organizers in all of Austria - the documentary tells the activities of the Viennese Teenbeat Club and, through concert recitals, conveys moods from these years.

More info



Title: TOUCHDESIGNER WITH MARKUS HECKMAN @ L.E.V. FESTIVAL
Instructor: Markus Heckmann
Dates: April 25 - 27, 2017
Location: L.E.V. Festival, Gigon, Spain
Aimed at: students, artists or anyone interested in software, with a beginner level.
Cost: 50 euros
Focus:The purpose of the workshop is to equip participants with fundamental knowledge and techniques to immerse themselves in a visual programming environment, focusing on audiovisual installations and device control.

More info



MARCH 2017

Title: TOUCHDESIGNER REGULAR WORKSHOP VOL. 008 TOKYO
Instructor: Shuhei Matsuyama
Dates: March 26 (Sunday) 14: 00 ~ 18: 00 (13: 30 open, social gathering: 18: 00-19: 00)
Location : One-Two Ten Tokyo Office, Tokyo Shinagawa-ku Higashi Shinagawa 2-2-8 Sphere Tower Tennozu 7F
Experience Level: Beginner
Fee: Free (Party fee 1000 yen)
Capacity: 25 people

The theme is "prototyping with ZIG SIM Project + TouchDesigner". 1 → 10 is developing rapid prototyping support application ZIG Project.

"The ZIG project is a project that releases a tool group to quickly and efficiently perform prototyping driven experience design which is a strength of 1-10.
It is an application that can easily obtain sensor data of smartphone.

Combining ZIG Simulator and TouchDesigner, it is contents to make prototyping in one day.
After the workshop, I would like to announce what you made.

In addition, as a guest, Mr. Ben Voigt will participate as a lecturer from Derivative company of TouchDesigner.

More and registation: here.



Title: TOUCHDESIGNER WORKSHOP MILANO
Instructor: Andrew Quinn
Dates: March 13 & 14, 2017
Location: Milan
Experience Level: Intermediate
Participants: 6
Focus: Audio reactive visuals for performance, Kinect2, Leap Motion controler, 3d deformation in GPU.

More info and registation: info@andrewquinn.org



FEBRUARY 2017

Title: LEARNING TOUCHDESIGNER PART 1 (ONLINE COURSE)
Instructor: Scott Pagano
Dates: Ongoing | Length 4h 3m
Location: Lynda.com and LinkedIn LEARNING
Experience Level: Intermediate
Cost: Subscription-based
Focus:Used by studios around the world to create a wide range of experiential projects, TouchDesigner has become a standard platform of choice for projection mapping, interactive installation, and experiential content development. In this course, explore the real-time, procedural 3D and 2D graphics powerhouse that is TouchDesigner. Starting with the fundamentals, explore the TouchDesigner interface and get an overview of important nodes in each of the six TouchDesigner contexts. Through a series of project-based examples, look at real-time 2D image processing, real-time 3D scene rendering, real-time interactive control, and using TouchDesigner for VR. This course provides a starting point for any 2D or 3D artist wanting to expand their skillset in a rapidly growing field that ties into experiential design, interactive installation, and virtual reality.

Topics include:

  • Navigating the TouchDesigner interface
  • TouchDesigner contexts—COMP, TOP, CHOP, SOP, MAT, and DAT
  • Building a network for real-time 2D image processing
  • Building a network with a real-time rendered 3D scene
  • Post-processing a real-time 3D with real-time 2D image processing
  • Importing images and video files
  • Importing assets with FBX files
  • Recording a 2D and 3D animation as movie files
  • Controlling a TouchDesigner network via an iPad or iPhone with TouchOSC
  • Using TouchDesigner for VR

More info and registation: here.



Title: TOUCHDESIGNER & UNREAL: INTERACTIVE CONTROLLERS PART 2 (ONLINE COURSE)
Instructor: Scott Pagano
Dates: Ongoing | Length 3h 33m
Location: Lynda.com and LinkedIn LEARNING
Experience Level: Intermediate
Cost: Subscription-based
Focus: As brands, studios, and performers look to make a statement in a media-saturated world, a range of multi-faceted design firms are creating fascinating work beyond the constraints of traditional screens and linear timelines. In this course, learn how to fuse multiple disciplines using real-time graphics software to create engaging content for deployment beyond the traditional screen.

This course focuses on using interactive hardware controllers to drive real-time 3D scenes in TouchDesigner and Unreal Engine. In TouchDesigner, look at a MIDI controller with sliders that you can use to drive the creation of effects in a real-time rendering system. Next, learn about using TouchOSC to build a custom UI that you can transfer to an iPad that sends OSC messages to TouchDesigner. Then, learn how to use those messages to move particles and objects around on screen. To wrap up, learn how to get data off of a Kinect sensor into TouchDesigner so you can control that same particle and object movement. The course also covers MIDI, OSC, and Kinect as they apply to Unreal Engine.

Topics include:

  • Using TouchOSC to build a custom UI
  • Transferring a custom UI to an iPad
  • Controlling objects with OSC
  • Setting up Kinect
  • Getting data off of a Kinect sensor and into TouchDesigner
  • Using OSC messages to move particles and objects around
  • Installing VS and downloading the plug-in
  • Creating a C++ Unreal project and compiling a plugin
  • Installing the Kinect 4 Unreal plugin

More info and registation: here.



Title: VisualShow: Towards Video Projection and Beyond
Instructors: Andrea Montis & Simone Murtas (AM Artist)
Dates: Start Feb 13, 2017 | 25 hours divided in 8 weekly lessons
Location: OpenCampus, località Sa Illetta, Cagliari, Italy
Experience Level:
Beginner
What you need: a PC or Mac compatible with TouchDesigner, fantasy, and the natural desire to learn.
What you don't need:
to be a programmer or a scientist
Focus:Technology and arts
examples: How to analyze multimedia works
Introducing TouchDesigner
- hardware and requirements
- procedural programming
- components
- my First patch
Graphics
- TOPs, 2D and 3D
- how to drive TOPs with CHOPs
Audio
- audio analysis
- filters and effects
- synths
- how to animate videos and lights with music
- MIDI
Controllers
- interfaces
- mouse and keyboard
- external controls
Interaction
- touchscreens
- Kinect
- Leap Motion
- others
The outside world
- OSC
- mobiles
- DMX
- SparkoCam
- PLL
Tools and resources
- palette
- community and forums
- Facebook pages
- Shadertoy (GLSL)
- Kantan mapper
- MIXXA
Project Work
- Design and build a multimedia installation in the "Massimo" playhouse in Cagliari.

More info and register here



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