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Ambient Light COMP

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Summary

The Ambient Light Component controls the color and intensity of the environmental light in a given scene. This light, unlike the Light Component, has no particular source. The light it sheds comes from everywhere as opposed to a point light source or focused spotlight.

Parameters - Light Page

Light Color /cr /cg /cb - You can modify the color of the light three ways: Color List, Hue, Saturation, and Value, or Red, Green, and Blue. To choose one, click on the appropriate box and the color editing fields below change accordingly.

Color List - Clicking on the dialog button to the left of the HSV and RGB buttons invokes a dialog that allows you to select from a pre-defined list of SGI colors. To select a color, use the scroll bar to view the available colors, and click on either the sample color swatch or on the name of the color. Hue / Saturation / ValueHueSaturationValueRGBHSV

Dimmer /dimmer - This parameter allows you to change the intensity of the light either as a static value or over time.

Parameters - Display Page

The Display parameter page controls the component's material and rendering settings.

Material /material - Selects a MAT to apply to the geometry inside.

Render /render - Whether the Component's geometry is visible in the Render TOP. This parameter works in conjunction (logical AND) with the Component's Render Flag.

Draw Priority /drawpriority - Determines the order in which the Components are drawn. Smaller values get drawn after (on top of) larger values.

Wireframe Color /wcolor - Use the R, G, and B fields to set the Component's color when displayed in wireframe shading mode.

Light Mask /lightmask - Defines which lights will illuminate the geometry in the Component. Accept Pattern Matching as described in the Scripting Guide.


Parameters - Common Page

The Common parameter page sets the component's node viewer, clone relationships, and path variable.

Node View - Determines what is displayed in the node viewer, also known as the Node Viewer. Some options will not be available depending on the Component type (Object Component, Panel Component, Misc.)

  • Geometry Viewer - Shows a 3D geometry viewer displaying the geometry inside the component. This option is only available for Object components.
  • Control Panel - Displays the Control Panel, only available for Panel Components.
  • Operator Viewer - Displays the node viewer from any operator specified in the Operator Viewer parameter below.

Operator Viewer /opviewer - Select which operator's node viewer to use when the Node View parameter is set to Operator Viewer.

Clone /clone - Path to a component used as the Master Clone. If the component specified as Master exists, then this component becomes a clone.

Path Variable /pathvar - Specifies a variable name you can use anywhere inside the component as the path to that component. See Path Variable.

Load On Demand /loadondemand - Loads the component into memory only when required. Good to use for components that are not always used in the project.

External .tox /externaltox - Path to a .tox file on disk which will source the component's content upon start of a .toe. This allows for components to contain networks that can be updated independently of the .toe file. Paths used to locate .tox files should not contain expressions or root variables. Built-in and Environment variables (like $MYDOCUMENTS, $DESKTOP and $HOME) are accepted. If the .tox file can not be found, whatever the .toe file was saved with will be loaded.

Use Backup Copy if External .tox is Missing /savebackup - When this checkbox is enabled, a backup copy of the component specified by the External .tox parameter is saved in the .toe file. This backup copy will be used if the External .tox can not be found. This may happen if the .tox was renamed, deleted, or the .toe file is running on another computer that is missing component media.

Sub-Component to Load /subcompname - When loading from an External .tox file, this option allows you to reach into the .tox and pull out a COMP and make that the top-level COMP, ignoring everything else in the file (except for the contents of that COMP). For example if a .tox file named project1.tox contains project1/geo1, putting geo1 as the Sub-Component to Load, will result in geo1 being loaded in place of the current COMP. If this parameter is blank, it just loads the .tox file normally using the top level COMP in the file.

Re-Init Network /reinitnet - This button will re-load from the external .tox file (if present), followed by re-initializing itself from its master, if it's a clone.


See Also



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