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iOS / Android builds

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iOS / Android builds

Postby ruigato » Thu Mar 02, 2017 6:25 pm

Hello!

I know it's a crazy far fetched idea, but it would make a lot of people lifes a lot easier for sure...

any chance that sometime in the future we could build .ipa & .apk files from touch networks? to run apps on mobile devices that are designed inside TD?

just asking :D

cheers,
Rui
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Re: iOS / Android builds

Postby curtisaugs » Mon Feb 04, 2019 9:12 pm

Hey Rui,

Doesn't look like you ever got a response to this request, but if you ever came across a solution I would love to hear any insights.

Curtis
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Re: iOS / Android builds

Postby nettoyeur » Tue Feb 05, 2019 3:56 am

This seems not very feasable this will ever happen - I'd just install Godot (it's an open source game engine) and use it to make an executable for Android/IOS, have it communicate with TD over one of many protocols supported.
https://godotengine.org/
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Re: iOS / Android builds

Postby jmt4zj » Thu Feb 14, 2019 9:03 am

I frequently send data from a master TouchDesigner instance to simple clients built in OpenFrameworks http://openframeworks.cc/. OF is free and open source for windows, mac, linux, iOS, Android, and Raspberry Pi, though certain libraries don't work on the mobile platforms and rPi.
Jonathan Thompson
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http://pointshader.com
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