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Need help?

General discussion about anything TouchDesigner

Need help?

Postby anhngoc032 » Sat Jul 07, 2018 12:03 am

Hi world,

I'm trying to make a simple skybox -- I have a full 360 panorama that's connected in 6 pieces to a Cubemap TOP (screenshot attached). I've been stabbing in the dark for a long time at how to properly attach this map to a material --> geometry (or just the rear of a camera's render). To be clear, I'm NOT looking to impose an environment map on a Phong MAT (as shown here: https://www.derivative.ca/wiki088/index ... ubemap.tox), but rather I'm looking to create an always-visible background for my scene. As far as I can tell, there are no available examples / resources online demonstrating this; I'm hopeful there's some relatively simple solution I'm missing here, just checking to learn what best practices are for implementing skyboxes in touch. Thank you!
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Re: Need help?

Postby raganmd » Mon Jul 09, 2018 2:39 am

I think what you're after is to texture a sphere GEO with your cube map or equirectangular map and a constant material. Then scale that sphere / world so that the camera is inside of that object.

Take a look at this example to see if it gets you started:
skybox.toe
(5.87 KiB) Downloaded 28 times
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Re: Need help?

Postby malcolm » Mon Jul 09, 2018 10:51 am

This question was actually a spam-bot, copy/pasting another question. Going to leave it up since Matthew gave a good answer
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Re: Need help?

Postby raganmd » Mon Jul 09, 2018 12:43 pm

OHHHH! They fooled me!
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Re: Need help?

Postby Ivan » Tue Jul 10, 2018 1:42 am

Turing test
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Re: Need help?

Postby elburz » Tue Jul 10, 2018 1:32 pm

I did the Voight-Kampff test to Adobe CC support once. :lol:
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