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Simple GPU Cloth Sim

Helpful techniques for working with TouchDesigner. Answers only, no questions.

Simple GPU Cloth Sim

Postby vinz99 » Thu Nov 18, 2010 6:28 am

Hi,

Still having fun doing sims with GLSL shaders, this time it's cloth from the Stupid OpenGL Shader tricks NVIDIA paper. Rewind to first frame to properly init the sim.

Little demo on vimeo : http://vimeo.com/16806104

Vincent
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Re: Simple GPU Cloth Sim

Postby archo-p » Thu Nov 18, 2010 11:04 am

Vinz,

This is great! I was eying the vimeo last week. You are really cranking these GLSL gems out! I've been very interested in porting more of these kinds of things, but really still don't have a full grasp on the methods. These GLSL physics networks of yours are extremely useful for learning this stuff! Thanks for sharing!

-Peter
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Re: Simple GPU Cloth Sim

Postby Achim » Thu Nov 18, 2010 12:21 pm

thx so much for sharing all these!
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Re: Simple GPU Cloth Sim

Postby rodberry » Thu Nov 18, 2010 4:38 pm

Vincent,

this is wonderful. you are really steaming thru the GPU stuff!

the more examples we have in touch the better.code still makes me dizzy, so it's great to have lots of existing stuff that actually works.

I think the touch community is starting to reach a critical mass where lots of cools stuff will happen more easily. I look forward to seeing (and making!) more of it.

Rod.
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Re: Simple GPU Cloth Sim

Postby vinz99 » Tue Nov 23, 2010 8:00 am

Thanks for the nice words, glad you enjoyed it!
It's been some time since I wanted to try gpu sims, but all the code needed for setting up and swapping textures and feeding parameters always put me off, so touch is great for that :)
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