FIXED: web render top cpu usage macOS

Tested on both win8 and OS X 10.12, same hardware, dual boot.

Windows side runs the cef_tdminion at typically less than 1% CPU. Mac side runs cef_tdminion at 80%+ CPU, essentially maxing out one of my cpu cores. Only when web render is active. Is the web render image being transferred into TD with a GPU handle? It’s not bouncing the image down to CPU and back up to GPU, right? In any case, can someone check into it?

It is being transferred via IOSurfaces. I suspect maybe a difference in how the event queue is handled in macOS vs Windows on the cef side. Will take a look, thanks for the bug report.

Ah, got it. OK, thanks.

I realized after posting this that I put it in the wrong forum, should have been in bugs.

This will be fixed in the next experimental, builds 2019.12660 or later. Thanks for your report!

Sweet, looking forward to it, thanks! :smiley: