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ssao abstract constructivist thing

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ssao abstract constructivist thing

Postby vesabios » Wed Jul 15, 2009 11:41 pm

i implemented a different SSAO shader that i found online somewhere. it took some work but the results can be nice, if not a little noisy. you definitely need to tweak the shader settings on the GLSL shader for your scene. strength, falloff, and rad seem to do the most amount of work.

p.s. this requires the new touch build: i'm using CHOPs for GEO comp instancing.

[img]ssao_shadows.jpg[/img]
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Re: ssao abstract constructivist thing

Postby Achim » Thu Jul 16, 2009 7:12 am

very nice! thx for sharing. Do you remember where you found the original shader?
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Re: ssao abstract constructivist thing

Postby snaut » Fri Jul 17, 2009 6:37 pm

nice! Very nice!
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Re: ssao abstract constructivist thing

Postby xnimax » Sun Aug 23, 2009 9:47 pm

:shock: amazing, simple and beautiful!

BRAVO!!!
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