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houdini12 .bgeo unreadable

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houdini12 .bgeo unreadable

Postby xzQuinn » Tue May 08, 2012 11:15 am

I have both houdini11 and houdini12.
houdini11 bgeo is readable in touch (fithe a fileSOP)
houdini12 bgeo not readable...."unable to read file"
(also tried with import file...nothing)

have the sidefx guys changed something?
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Re: houdini12 .bgeo unreadable

Postby malcolm » Tue May 08, 2012 11:18 am

Ya they must have. Can you use FBX instead?
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Re: houdini12 .bgeo unreadable

Postby xzQuinn » Tue May 08, 2012 1:33 pm

sure...pity
for me was neat and easy....esp for bgeo cache...
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Re: houdini12 .bgeo unreadable

Postby theotheo » Tue May 08, 2012 4:47 pm

Hi xzQuinn,

There were some notes from Mark on the Houdini list about rendering to the old format

"You can also save out directly to:
foo.bhclassic
foo.hclassic
Houdini 11 also reads/writes this extension. For example:
% gconvert foo.geo foo.bhclassic

The environment variable is more pervasive, so that .hip files will be
saved using the older .bgeo/.geo format.

Please note that the older .bgeo format doesn't support all features
of the new geometry library. It would likely be better to not use the
environment variable and just use .bhclassic when needed. Just my
opinion of course."
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Re: houdini12 .bgeo unreadable

Postby malcolm » Tue May 08, 2012 10:49 pm

Thanks for the note theotheo. I'll add that new extension in 077 so it'll be easier to load those files.
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Re: houdini12 .bgeo unreadable

Postby xzQuinn » Wed May 09, 2012 3:34 am

thanks for your help!
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