We are working on a project where it would be beneficial to perform some binary operations in touch designer. I was wondering if anyone had any suggestions on some general strategies for performing these in Touch Designer.
I know the Convolution TOP can be used to perform some operations, but any suggestions for operations such as Erosion or Dilation?
Also, we are looking to be able to perform "hole" filling on blobs. Is there some strategy to perform a flood fill operation from a given pixel?
