pass in leaf textures to L-System

Hello,

I am attempting to pass in leaf textures into an L-System. I am not sure how I can preserve the textures on to the leaf geometry individually within the l system. I tried using the primitive sop to “add color/keep color”. But may be the approach should be different altogether. Could anyone take a look into the added file?

Thanks and regards.
lsystem_test.zip (238 KB)

Hi,

I was able to solve the issue by separating out the leaves geo after the lsystem node using a delete sop and then applying the texture.

Thanks.

Thank you for this tip PixelFlock, I was looking for the same issue :wink:

Moving from Techniques to General.