Hi folks…
I want to pick an object using a render pick and drag it around the screen…
The issue is if the mouse drags too fast, it stops picking/tracking the tx/ty/tz data
Is there a way of extracting the mouse/cursor tx/ty data in 3d space, or holding onto the renderpick until the mouse is released?
Or is there any way of integrating this as an option within the render pick…
Thanks in advance
Nick