Hmm, thanks for that, but $CY does not seem to work either...It returns 0 in the scale values, even though my spheres remain visible.
(I'm assuming $PY was a typo in your message? I typed that in anyways, but to no avail)
I tried to force the node to cook to see if that could be the cause, but no luck.
In my case the template point numbers is fine, because I'm copying the spheres to a template, so the point numbers should be the same, or at least there would be the same amount of points on my template as there are copies.
So in theory, all I'm doing is telling the stamp to take the number of points as its seed per copy correct?
For the sake of the exercise I went into my scale parameter and typed in rand($CY).
This does indeed create a random value, but the same one for each copy...
Sorry to beat on this, the solution might be right under my nose, but isn't that where it is the hardest to find?
Touch Designer Pro 077
Windows 7 - 8 Core- 8 gigs RAM - Nvidia GTX 560