Multi object .fbx

Hi there,

Maybe im asking for magic and sorry if this have been asked before but couldnt find closer question.

Im a baby born on this but, i mostly work with 3d so my current goal with TD is integrate the 3d and experiment with it.

i did import simple models but now im looking to import a model compound of many subject, lets say a fractal but not exactly, like a bunch of flowers. they dont have exactly same form but same UV and material works for all of them.

My question is how is possible, if it is, to get them with the shader applied without having to add it one by one creating multiple shaders folders?
cos them i will need to import also one by one and rebuild teh model in TD, right?

not sure if is clear what i asking but thanks for any advice!!