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enviroment map

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enviroment map

Postby akar » Sat Apr 04, 2009 9:22 pm

I have a piece of sphere geometry which I am using as a environment map, I have applied a environment texture to the sphere, but when ever I move the camera the environment image stays still and doesnt change when the camera looks around if you know what I mean...

any ideas of what I am doing wrong? or am I going about this completely the wrong way...

(in brief say I just want say an image of a cloud on the inside of a sphere to use as an environment...)

thanks
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Re: enviroment map

Postby malcolm » Tue May 05, 2009 4:49 pm

Hey, I had a look at this and I realized there was a bug in the shader code. In the next version it will behave correctly. Thanks for pointing this out.
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