setting up channels for DMX-Out

Hi!
I’m quite new to TD and starting to love it :slight_smile:
Originally I’ve been majorly working on interactive video and projections.
I am actually working on a reactive DMX-setup, with an Enttec ODE MK2, communicating with several ExpoLite TourLED(42)'s.

Because I convert from ArtNet to DMX (DMX-OUT-mode of the Enttec), I need to pull everything through a single universe, which is fine, because the ExpoLites are programmed to work with a single DMX-Controller.

This means that (in TOUR-MODE) the ExpoLites are chained like this:
LAMPS-DMX-CHANNEL01 reacts to the channels 01-10
LAMPS-DMX-CHANNEL02 reacts to the channels 11-20
LAMPS-DMX-CHANNEL03 reacts to the channels 21-30
etc.

Now I need to control 5 different chains of lamps, which means that I will need 50 channels to address them.

Because I am quite new to visual programming I went the easiest route and created a CONSTANT-CHOP that addresses the DMX-OUT-CHOP. However the CONSTANT-CHOP has “only” 40 channels to work with…

So does anyone have an idea how to add these missing 10 channels to my setup?

I’ve attached a .tox to make clear what my actual problem is.
DMX_MAPPING_EXPOLITE42.tox (3.34 KB)

Multiple ways of getting as much channels as you want in a single CHOP.

You can place multiple Constant (or other) CHOPs and connect them all to a single Merge CHOP afterwards to combine all their channels into one single CHOP node.

Also if you want to create a single Constant CHOP with for instance 512 channels, you can write a pattern in the channel name parameter like: mychannelname[1-512]
See docs.derivative.ca/Pattern_Expansion.

that did the trick, thank you very much :smiley: