Making brownian noise chop continuous

Hi,

I very like using brownian noise, it feels most natural for me from noise functions.

I’d like to configure Noise CHOP to give me endless, continuous brownian noise with one dimension. It’s possible with other noise functions (modify transform X), but when I select Brownian function most of the options are disabled.

Is there a way to get a continuous brownian noise?

Hello,
If you turn on ‘Time Slice’ on the common page the Noise output should be continuous, endless.

derivative.ca/wiki099/index … me_Slicing

Note however, that the absolute time used to drive the translation, may cause the Noise CHOP to lose precision after some days of continuous running, resulting in steppier output, until tge reset parameter is pulsed.
This is an area we’re looking to improve.

Cheers,
Rob.