[TDU.RAND] slowing it down!

hey guys!
i am working in a particle system here, and i wanna to rotate the sprites of it. i made a constant with a tdu.rand(absTime.seconds) on it. but the particles are rotating to fast!
how can i rotate it slowlier?

You won’t get a smooth rotations with this function.

You should use a Noise CHOP operator to create rotation values for each particle (rx, ry, rz), translate it in time so the values change smoothly, then merge it with particles CHOP (tx, ty, tz).

Here’s an example for you:
particles_rotation.toe (3.94 KB)

Oh sure! thanks for the explanation! i got it!